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Old Nov 09, 2008, 06:05 PM // 18:05   #61
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Originally Posted by Dmitri3 View Post
Essence Strike alone isn't worth to go into channeling. While Warmonger's Weapon is fine, way too often you will get a team without any physicals... and then again, if they get attacked, you'd have to erase that weapon spell.
IMHO, you'd better just play full restoration then.
It's not Essence Strike alone. Warmonger's is in there, too What else to do with the attribute points? Spawning Power is pointless so I might as well bring 2 useful Channeling spells.

Yes, there may be a team without any physicals. But it's rare and those teams tend to die fast, anyway. Better bringing a skill that is awesome in a good team and helps to get to 10 wins instead of bringing another skill that might help get 1 win in a crappy team ...

And as I wrote, the guy that got Warmonger's can be kept alive with Mend Body. Or swap it for [[Wielder's Boon] or [[Spirit Light], whatever you like better. Only in cases of real spikes do you need to focus Xinraes + Mend Body on the same ally - which (in RA) hardly ever happens.

As long as he is interrupting the Monk, the physical doesn't even have to live forever. He just has to outlast the Monk, which (with Mend Body) is very easy.
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Old Apr 15, 2009, 04:24 PM // 16:24   #62
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I'm performing a bit of topic necromancy here, but, whatever.

I've been testing out Ritualist builds for the past couple of months for RA and I keep coming back to this one. Simply put, I think this is as good a bar as can humanly be run in RA on a Rit. So, I've finally decided to put it up on PvX wiki. If you've tried it out, please vote on it. If not, please try it out.

http://pvx.wikia.com/wiki/Build:Rt/M...er%27s_Support
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Old Apr 15, 2009, 05:19 PM // 17:19   #63
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Quote:
Originally Posted by TheDarkshineKnight View Post
I'm performing a bit of topic necromancy here, but, whatever.

I've been testing out Ritualist builds for the past couple of months for RA and I keep coming back to this one. Simply put, I think this is as good a bar as can humanly be run in RA on a Rit. So, I've finally decided to put it up on PvX wiki. If you've tried it out, please vote on it. If not, please try it out.

http://pvx.wikia.com/wiki/Build:Rt/M...er%27s_Support
I'd drop Channeled Strike for something else. RA is not known for good interrupters but basically anyone can hit a 2 second spell.

I would also mention some alternative skills you can place such as Nightmare Weapon instead of X.

Another idea is to drop the Rez sig and Channeled for Mend Body and Soul and a spirit such as recovery/bloodsong. This will give you more defensive support power.
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Old Apr 15, 2009, 05:24 PM // 17:24   #64
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Originally Posted by MasterSasori View Post
I'd drop Channeled Strike for something else. RA is not known for good interrupters but basically anyone can hit a 2 second spell.

I would also mention some alternative skills you can place such as Nightmare Weapon instead of X.

Another idea is to drop the Rez sig and Channeled for Mend Body and Soul and a spirit such as recovery/bloodsong. This will give you more defensive support power.
I really need a second source of damage, and every other Rit damage skill just hasn't worked as well. It's also great interrupt bait, since everyone tries to interrupt it but fails since I just cancel it.

With regards to a spirit and spirit-based skills, it just isn't happening. A big problem I had in RA was when I was against teams where people would actually kill my spirit, namely Bloodsong. It also forced me to stay in proximity of the spirit if I wanted to be useful, so, if people went to far away from my spirit, which was common, bad things happened. You need mobility in RA, and skills that benefit from proximity to a spirit hamper that.
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Old Apr 28, 2009, 05:50 AM // 05:50   #65
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Originally Posted by Trylo View Post
rejuvenation is the best spirit for RA. it has the highest defense and health out of all of them, and will generally last its recharge. bloodsong is also generally a useful spirit even at mid range channeling attributes because nobody seems to go out of their way to attack it like life or preservation (im not quite sure why).
combine [agony] and [rejuvenation] and see if u like it. players dont atk spirits bc they dont see em as threats. nubs...
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Old Apr 28, 2009, 06:45 PM // 18:45   #66
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Quote:
Originally Posted by TheDarkshineKnight View Post
I really need a second source of damage, and every other Rit damage skill just hasn't worked as well. It's also great interrupt bait, since everyone tries to interrupt it but fails since I just cancel it.

With regards to a spirit and spirit-based skills, it just isn't happening. A big problem I had in RA was when I was against teams where people would actually kill my spirit, namely Bloodsong. It also forced me to stay in proximity of the spirit if I wanted to be useful, so, if people went to far away from my spirit, which was common, bad things happened. You need mobility in RA, and skills that benefit from proximity to a spirit hamper that.
Sorry for the long response time.

It's best to place the spirit at a ledge or somewhere in the middle of the field or a place where it's hard to interrupt or kill without having the opponent overextending. As for the crazy teammates running out of spirit range, there's not much you can do. It is just an inherent weakness of Rits, their reliance on Spirits. Perhaps try spirits that don't attract as much attraction yet have far range such as Recovery or Life. You can also try not bringing a spirit at all so you become used to not having a spirit around. It will make you a better player but might also cause your head to explode in frustration. I became a much better player when I did this (though my blood pressure must have shot through the roof). It's worth a shot IMO.
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Old May 12, 2009, 03:57 AM // 03:57   #67
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I like to run OoS in arenas while playing resto. I find it to be the best and easiest form of energy management. I'll usually go with some build like....

Offering of Spirit
Mend Body and Soul
Spirit Light
Weapon of Warding
Wielder's boon
Bloodsong (easiest spirit to keep up it seems)
Holy Veil
Blind was Mingson or sometimes Protective was Kaoli
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